TheThingRegistry..::..UpdateThing Method
Updates the given Thing in TheThingRegistry- if Fire Update is true, a ThingUpdated event on TheThingRegistry will be fired for TheRulesEngine. If set to "False" TheRulesEngine will not be notified.
TheThingRegistry's StorageMirror will also NOT fire HasUpdates if FireUpdate is set to false.
TheBaseEngine of TheThing will always get eEngineEvents.ThingUpdated if this function is called.
Namespace:
nsCDEngine.Engines.ThingServiceAssembly: C-DEngine (in C-DEngine.dll)